Lord of the Rings Source

spacer
 

Community
  
News
  
Kinships
  
Contact

Information
  FAQ
  Features
  Traits
  Races

Middle Earth
  Bestiary
  Characters
  Points of Interest

Classes
  Champion
  Guardian
  Captain
  Burglar
  Hunter
  Minstrel
  Lore-master

Media
  Video

Links
  Links

 

spacer

 

Lord of the Rings online Official Website


Turbine Logo

   
 

Gorthorog


In the early days of Angmar, the Witch-king sent forces North to "collect" the remnants of an evil race that was long believed destroyed, but which Sauron's far-seeing eye spied in the ruins of the Northern Waste. These ancient creatures were few in number but great in strength; of Troll-kind but far more cunning, and exceedingly cruel. The name given them was Gorthorog.

Recognizing the power of the Witch-king and of his master in Mordor, these creatures willingly joined with Angmar and Sauron. The smiths of Angmar outfitted them with powerful arms and armor, and they became Angmar's most devastating fighters, set at the front of Angmar's armies like the sharp edge of a blade. With their help, the Witch-king won many battles against the kingdoms of Arnor. Some say that it was Gorthorogs who tore down the Tower of Amon Sûl, toppling it into ruin, but none survive to confirm that tale.

In the last battle to drive Angmar out of the lands of Arnor, the enemy made one grave error. The Witch-king had held his last few Gorthorogs in Carn Dûm, planning to lure his enemies to their ruin with a false retreat. But in the end his attempt to reach the fortress failed, and the Witch-king was driven from the North. Angmar was defeated.

With Angmar's forces scattered, the Gorthorogs retreated to the dark places of that fallen kingdom, which were to them much like the cracks and shadows in the North where they once dwelt. Some also say that a few Gorthorogs fled south and east, all the way to Mordor, and there were bred with Trolls by Sauron, and thus had a part in the creation of the Mordor's most powerful and darkest of creatures. Of this, not even the Wise can say for certain.

Now, with the rumors of a flame rekindled in Angmar, there remains the danger that these creatures might yet ally themselves with whatever evil returns to that barren realm.

Aurochs - Bog-Lurkers - Crebain - Dark-water - Dragon - Goblin- and Orc-kind - Neekerbreekers - North Downs Goblins - Shades - Sickle-Flies - Gorthorog - Rogmul - Warg - Watching Stone

 
 
Site best viewed in resolutions of 1024x768 or higher with text size medium.
Copyright © 2006 Lord of the Rings Unnofficial Online Forge- Contact: [email protected]

Tolkien Official Game
THE LORD OF THE RINGS ONLINE™: SHADOWS OF ANGMAR™ interactive video game © 2006 The Saul Zaentz Company d/b/a Tolkien Enterprises (SZC). All rights reserved. Game technology and software © 1995-2006 Turbine, Inc. and patents pending. All rights reserved. "The Lord of the Rings Online", "Shadows of Angmar", The Watcher logo, "The Lord of the Rings" and the names of the characters, events, items and places therein are trademarks or registered trademarks of SZC under license to Turbine, Inc. Turbine and the Turbine logo are trademarks or registered trademarks of Turbine, Inc. in the U.S. and/or other jurisdictions. The rating icons are trademarks of the Entertainment Software Association. All other trademarks are the property of their respective owners.